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eve-kill.com

Provides search and detailed information about EVE Online entities, characters, corporations, and killmails.

1 endpoint45 known toolsCached registry data

ENDPOINT 1

https://mcp.eve-kill.com/mcp

No auth detected

Known tools 45

search

Search across EVE Online entities by name or ticker.

entity_overview

Summary stats card for a character, corporation, alliance, ship type, system, or region.

entity_kills

Recent killmails involving an entity.

killmail

Full detail of a single killmail: victim, all attackers, final blow, ship, location, ISK value, point total.

killmail_fitting

Structured fit for a killmail: modules grouped by slot (high/med/low/rig/subsystem) + drones + charges, plus fit hash and family hash (variant cluster key).

dogma_eval

Compute dogma stats for a fit: DPS, alpha, EHP (shield/armor/hull), cap (stable/time-to-empty), align time, max velocity, signature, targeting, fitting (PG/CPU/calibration).

fit_compare

Diff two fits stat-by-stat.

ship_info

Static SDE data for a hull: class/race/tech, all slots, base HP + resist profile, speed/sig/align inputs, sensor profile, drone bay, cargo, PG/CPU/calibration.

item_info

Static SDE data for a module, charge, drone, implant or booster: category/group/meta, tech level, fitting cost (PG/CPU/calibration), activation cost + cycle, range, tracking, variants within the family.

system_info

Static + topological info for a solar system: sec status + band, region, constellation, adjacent systems (stargate neighbors with their sec status), station count, whether the system is a pipe bottleneck (only reachable via N neighbors).

ship_compare

Side-by-side hull stat comparison between two ships — base HP, resists, speed, fitting, drone bay, sensors.

doctrine_detect

Identify dominant fit doctrines for a character/corporation/alliance in a time window.

meta_pulse

Global doctrine/meta scan.

killmail_forensics

Post-mortem on a killmail.

coalition_graph

Time-windowed alliance co-occurrence graph derived from battle teams.

character_history

Inferred corporation and alliance membership history for a character, derived from ordered killmails they appeared in (as attacker or victim).

pilot_efficiency

Per-pilot performance stats, optionally scoped to a ship type.

flies_with

Frequent wingmates of a character — who they most often appear alongside on killmails in the last 90 days.

hunts_in

Preferred hunting grounds of a character — systems where they most often appear on killmails in the last 90 days.

hunted_by

Characters who most often kill this character (last 90 days).

preys_on

Characters who this character most often kills (last 90 days).

compare

Head-to-head between two characters (last 90 days).

kills_with

Count of killmails where two characters were both attackers (same side), with optional filters: what each side was flying, what was killed, where, and when.

ships_used

How many kills/losses a character (or corp/alliance) racked up while flying various ships, with optional single-ship focus and time window.

battle_report

Breakdown of a single battle: teams, per-alliance or per-corp kill/loss tallies, total ISK destroyed, duration, location.

find_battles

Recent battles matching filters.

entity_top

Top-N breakdown for a character, corporation, or alliance on one dimension.

entity_timeline

Activity over time for an entity: kills, losses, ISK destroyed/lost bucketed by day/month/year.

system_pulse

Activity heat for a solar system over a window.

expensive_losses

Most valuable killmails matching filters.

capsuleer_dossier

One-shot character intel report combining overview stats, top ships/systems, archetype tags (FC/CAPITAL/SUPER/BLOPS/LOGI/CYNO/GANKER/NEWBIE) derived from 90d flight history, top wingmates, and playstyle breakdown.

killmail_story

A single killmail rendered as a short narrative: victim, ship, what system, how many attackers, who landed final blow, and contextual color (ISK value, sec status, time).

route_danger

Stargate route between two solar systems, annotated per-hop with security band, recent kill count, and a danger score.

war_report

Head-to-head report between two entities (characters, corporations, or alliances).

global_pulse

Global activity firehose: hottest solar systems, most active alliances and corporations over a recent window (default 1 hour).

me_dossier

Your own full intel dossier: lifetime stats, archetype tags (FC/CAPITAL/BLOPS/LOGI/etc.), 90d playstyle, top ships, top systems, top wingmates.

me_overview

Your lifetime kill/loss stats card with top ships/systems/corps.

me_kills

Your recent killmails.

me_flies_with

Your frequent wingmates from Memgraph (last 90 days).

me_hunts_in

Your preferred hunting grounds — systems you're most active in.

me_hunted_by

Characters who most often kill you — 'who hunts me'.

me_preys_on

Characters you most often kill.

me_ships_used

Your kills/losses broken down by ship flown, with optional time window and single-ship focus.

me_kills_with

How many killmails you and a partner share, with optional ship/location/time filters and breakdowns.

me_timeline

Your activity over time (kills/losses/ISK per day/month/year).